This directory contains map generators and custom maps for the multiplayer voxel game Ace of Spades. All files are in the public domain -- I have disowned copyright, and you can take them and use them or edit them to your heart's content with no legal obligation to credit me. (I would like to be credited, and I appreciated being credited, but it's not worth getting the legal system involved.) The map generators should be run from the commandline. (If you don't know how to use the commandline, ask someone else for help with that.) If you run them with the argument "-h", usage information will be displayed. The sample maps in the directory were generally generated using a "0" seed (you can tell by the number at the end what the seed was). If you need to, you can contact me: sean@nothings.org; look for 'nothings' in the AoS forums, and if you kill 'nothings' in the game, don't feel bad. That's what I'm there for. Revision history ================ Version 11 (2011/07/18): - new generator: Garage A parking garage generator -- the structure is always the same, but you can randomly place automobiles. Cars & trucks made by "1337101". Version 10 (2011/07/10): - new generator: Failway A bit like Hallway, but with insane twisty crap in the middle. Run with -? for commandline options. Version 9 (2011/07/05): - new generator: Swamp "Jungle"-style features over both land and water, across the whole map Version 8 (2011/07/04): - new generator: Jungle a large central region with a jungle surrounded by walls and towers; gen-style areas for spawn and the top and bottom edges Version 7 (2011/05/10): - new generator: Rainbow Towers Seven massive pillars, one for each color of the rainbow, perhaps left by some long-lost civilization, dominate the map. Version 8 (2011/05/10): - revised Caves to try to reduce spawn camping from the mountain Version 6 (2011/05/09): - new generator: Sinc Water in the middle and arcing rings of hills around it. Slightly asymmetric. - new generator: Slope gradually downhill from blue to green, with hills Version 5 (2011/05/08): - new generator: Incomplete Fortress Green's spawn is surrounded by a moat and a wall, and features three large unfinished buildings - made Caves use same terrain lighting code as everything else - fixed bug in fractal terrain generation in caves,skybridge,forest_river Version 4 (2011/05/08): - fixed crash in certain seeds for Skybridge Version 3 (2011/05/08): - new generator: Forest_River - fixed crash bug when specifying -o output filename in Skybridge and Caves Version 2 (2011/05/08): - Skybridge: improved map coloring - Skybridge: fixed bug in blue/green asymmetry Version 1 (2011/05/08): - new generator: caves - new generator: skybridge